To participate in this type of activity, i.e. to visit these worlds,
you will first need to download and install the
browser. Once you download and install the browser, you may visit over
500 worlds in the Activeworlds Universe, although only a handful of them
are now used for educational purposes. Most are still focused upon entertainment.
Some of these worlds are listed below. The italicized name in brackets
in the left hand column below is the name of the world to which you may
transport once you enter Activeworlds.
|University of Colorado College of Business
|A basic skills class in Microsoft tools - Excel, Word, Win95, IE, Access.
Note: These worlds may be closed directly from Activeworlds. You can enter
it by clicking on the image or by going to the web page:
|University of California Santa Cruz Virtual Campus
|The Santa Cruz campus in 3D. You can move around and visit the colleges. Project sponsored by the admissions office.|
|A multimedia world with a focus on ecosystems. By clicking on the red dots on the globe you can bring up Web cams from around the world. The images on the walls lead to databases, real video downloads, and other interesting material. Outside this room is the ocean where you can dive down into a kelp bed and "scuba" around among undersea plant life and fish.|
|Cornell University's Science Center
|A source of information on interesting science projects. Here we see some fractal images that students have created and loaded into the 3D space.|
|This space was created to allow the public to view the activities of NASA. It has portals to the various labs, live feeds from Web cams at NASA sites, and images from spacecraft.|
|"The U" Activeworlds University
|Courses are now being offered in graphics and world building.|
These worlds open up a new universe of educational possibilities. Now
the student may move freely within a space where simulated re-creations
of historical events may take place, where scientific experiments may occur
or environmental phenomenon might be investigated, all while meeting actively
with the other students in the classroom. Additionally this technology
may be combined with more traditional methods such as the display of Microsoft
Power Point slides on a screen inside the 3D world to allow for a smooth
transition among media.
(c) 1999 John H. Saunders Permission granted for ruse
in educational environments.